TOPWATER GAMES / CUSTOMER SUPPORT
Here to help
you build.
Questions about Necromancer & Summons, a compatibility issue, or feedback on the collection? Get in touch.
EMAIL SUPPORT
topwatergamesdev@gmail.com ↗This opens your email app. You can also copy the address into your preferred email service.
When reporting an issue
- Your Unity editor version, render pipeline, and target platform.
- The pack version and the character, prefab, or example scene involved.
- Steps to reproduce the problem and any relevant Console errors.
- A screenshot or short recording, if it helps explain the issue.
Please keep passwords, access tokens, and unrelated personal information out of support messages.
Compatibility & common questions
Which Unity versions and pipelines have been tested?
The current release candidate has been tested with Unity 6000.3.26f1 LTS using URP 17.3, and Unity 6000.5.10f1 using URP 17.5. Windows standalone players were also tested. Built-in and HDRP support are not currently claimed, and other platforms need their own validation.
Is this a complete combat or summoning game system?
The collection provides character art, animations, visual effects, customization components, and integration examples. Movement clips are in place. Your project supplies gameplay movement, AI, damage, targeting, collision, and networking logic.
Are Blender sources included?
Yes. The customer package includes a source ZIP with three editable Blender scenes and export instructions. The source bundle was checked with Blender 5.2.2 LTS. You do not need Blender to use the supplied Unity prefabs.
Can I use the characters with Humanoid animations?
Seven characters use Humanoid rigs. The spectral ghost and quadruped hellhound use Generic rigs. Retargeted animation should be checked for these characters' stylized proportions and equipment placement.
How do the optional appearances work?
The necromancer supports three outfits, swept or braided hair, a bald option, four headgear selections including no headgear, and three eye designs. Shared color themes apply across the roster. Ghost translucency, hellhound mouth/tail flames, and skeleton bone-pile deaths are selectable options.
Is the collection available to purchase?
The Unity Asset Store release is being prepared. This website will link to the official listing once it is available. No purchase or payment details are collected here.
Where are the customer instructions?
After importing the package, open Assets/NecromancerKit/Documentation/CustomerGuide.html. The Examples folder contains scenes for customization, combat events, and summon reuse. The Blender source guide is included with the source bundle.
This site has no contact form, analytics, or advertising scripts. Email support uses your own email provider. The site host may process normal connection logs. Artwork and development used AI-assisted tools with human review; the characters shown are actual in-engine renders.